![I've made a simple 1D animation blender (it blends two animations into one at runtime), using Vulkan and ImGui :) : r/vulkan I've made a simple 1D animation blender (it blends two animations into one at runtime), using Vulkan and ImGui :) : r/vulkan](https://external-preview.redd.it/jok5RvwMce-NAJIV6JsIUKA3zOtrI1KiPDx_LRdeVGo.jpg?auto=webp&s=e1127ad082e4e2633ee8e362896b74746cf667bb)
I've made a simple 1D animation blender (it blends two animations into one at runtime), using Vulkan and ImGui :) : r/vulkan
![RedDeadAlice/Simple-Animation-Blender: A 1D animation blender made with Vulkan as graphical back end using ImGUI for UI - Simple-Animation-Blender - Codeberg.org RedDeadAlice/Simple-Animation-Blender: A 1D animation blender made with Vulkan as graphical back end using ImGUI for UI - Simple-Animation-Blender - Codeberg.org](https://codeberg.org/RedDeadAlice/Simple-Animation-Blender/media/branch/main/Snapshots/Blending%20to%201%20results%20to%20diseffect%20the%20first%20Animation.png)
RedDeadAlice/Simple-Animation-Blender: A 1D animation blender made with Vulkan as graphical back end using ImGUI for UI - Simple-Animation-Blender - Codeberg.org
![AMD pays Blender at least $140,000 annually and after two years still no Vulkan support and Blender removes all support for AMD GPUs and optimized Blender for Nvidia exclusively. (Cycles X) : AMD pays Blender at least $140,000 annually and after two years still no Vulkan support and Blender removes all support for AMD GPUs and optimized Blender for Nvidia exclusively. (Cycles X) :](https://preview.redd.it/w7rcq2qgybp71.jpg?auto=webp&s=1b2bc3d5fe0c613a87cb4e48d125fa9314607b60)
AMD pays Blender at least $140,000 annually and after two years still no Vulkan support and Blender removes all support for AMD GPUs and optimized Blender for Nvidia exclusively. (Cycles X) :
![Vulkan lavapipe software rendering is working on Haiku - #258 by bitigchi - Development - Haiku Community Vulkan lavapipe software rendering is working on Haiku - #258 by bitigchi - Development - Haiku Community](https://img.youtube.com/vi/9K2drYq6XvI/hqdefault.jpg)
Vulkan lavapipe software rendering is working on Haiku - #258 by bitigchi - Development - Haiku Community
![Sascha Willems в Twitter: „Doing some totally not #Vulkan related #Blender modelling ;) #screenshotsaturday https://t.co/ODP4eZQtTN“ / Twitter Sascha Willems в Twitter: „Doing some totally not #Vulkan related #Blender modelling ;) #screenshotsaturday https://t.co/ODP4eZQtTN“ / Twitter](https://pbs.twimg.com/media/CcyymnpW8AAQ_2A.jpg)
Sascha Willems в Twitter: „Doing some totally not #Vulkan related #Blender modelling ;) #screenshotsaturday https://t.co/ODP4eZQtTN“ / Twitter
![Norbert Nopper on Twitter: "Preparing #Vulkan scene for physically based rendering using #Blender. #Cycles node tree will be exported as #GLSL https://t.co/M7CA5Zw3gP" / Twitter Norbert Nopper on Twitter: "Preparing #Vulkan scene for physically based rendering using #Blender. #Cycles node tree will be exported as #GLSL https://t.co/M7CA5Zw3gP" / Twitter](https://pbs.twimg.com/media/Ck3ATmHWkAMKu4y.jpg:large)