![unity - Drawing a grid over a terrain using a mesh - Shader Depth and Z-Buffer - Game Development Stack Exchange unity - Drawing a grid over a terrain using a mesh - Shader Depth and Z-Buffer - Game Development Stack Exchange](https://i.stack.imgur.com/7vAxI.jpg)
unity - Drawing a grid over a terrain using a mesh - Shader Depth and Z-Buffer - Game Development Stack Exchange
![Simon Wittber on X: "I made a terrain blending shader for #Unity3D. Not sure how to blend mesh with terrain normals though, any ideas? http://t.co/6oENMpPyiT" / X Simon Wittber on X: "I made a terrain blending shader for #Unity3D. Not sure how to blend mesh with terrain normals though, any ideas? http://t.co/6oENMpPyiT" / X](https://pbs.twimg.com/media/COZCdo9UkAAtYh5.jpg)
Simon Wittber on X: "I made a terrain blending shader for #Unity3D. Not sure how to blend mesh with terrain normals though, any ideas? http://t.co/6oENMpPyiT" / X
![LMHPOLY on X: "How to Convert Mesh to Unity Terrain https://t.co/ujcDsAaAGL #unitytips #unity3d #gamedev https://t.co/HEUNrcYPfP" / X LMHPOLY on X: "How to Convert Mesh to Unity Terrain https://t.co/ujcDsAaAGL #unitytips #unity3d #gamedev https://t.co/HEUNrcYPfP" / X](https://pbs.twimg.com/media/DNCmoM7WkAAuLii.jpg:large)