![I made a tool to combine skinned meshes together. Here you can see the performance impact using uncombined meshes can have, and with no visual difference between the two, it's literally free I made a tool to combine skinned meshes together. Here you can see the performance impact using uncombined meshes can have, and with no visual difference between the two, it's literally free](https://external-preview.redd.it/iOTIx9-0KAPZAqD-d3bFdje4fSQnasxz2PLYKZ4MYsU.png?format=pjpg&auto=webp&s=28ac5867e57bb33d5503b40e50608b4ab83ebd7c)
I made a tool to combine skinned meshes together. Here you can see the performance impact using uncombined meshes can have, and with no visual difference between the two, it's literally free
![Skinned Mesh Combiner MT - Character Mesh Merge, Atlasing Support & More | Game Toolkits | Unity Asset Store Skinned Mesh Combiner MT - Character Mesh Merge, Atlasing Support & More | Game Toolkits | Unity Asset Store](https://assetstorev1-prd-cdn.unity3d.com/package-screenshot/700de9d2-5bb9-4878-85b6-e7d616f4ea17_scaled.jpg)
Skinned Mesh Combiner MT - Character Mesh Merge, Atlasing Support & More | Game Toolkits | Unity Asset Store
![Stumbling Toward 'Awesomeness'Maya 2015: Poly Combine Skinned Meshes? - Stumbling Toward 'Awesomeness' Stumbling Toward 'Awesomeness'Maya 2015: Poly Combine Skinned Meshes? - Stumbling Toward 'Awesomeness'](http://i.imgur.com/ztyzOkA.png)
Stumbling Toward 'Awesomeness'Maya 2015: Poly Combine Skinned Meshes? - Stumbling Toward 'Awesomeness'
![Skinned Mesh Combiner MT - Character Mesh Merge, Atlasing Support & More | Game Toolkits | Unity Asset Store Skinned Mesh Combiner MT - Character Mesh Merge, Atlasing Support & More | Game Toolkits | Unity Asset Store](https://assetstorev1-prd-cdn.unity3d.com/package-screenshot/a0bb8d9c-c520-4116-83b3-35e64f4fc7d3_scaled.jpg)
Skinned Mesh Combiner MT - Character Mesh Merge, Atlasing Support & More | Game Toolkits | Unity Asset Store
![I screwed up and forgot to combine two meshes together before weight painting. Is there a way to combine the Pipe mesh to the Caretaker mesh without the mesh unbinding from the I screwed up and forgot to combine two meshes together before weight painting. Is there a way to combine the Pipe mesh to the Caretaker mesh without the mesh unbinding from the](https://preview.redd.it/i-screwed-up-and-forgot-to-combine-two-meshes-together-v0-0bt1bx67cbsa1.jpg?auto=webp&s=558b84845c5f454ccb06e1ce8d7257e1f2691ea4)
I screwed up and forgot to combine two meshes together before weight painting. Is there a way to combine the Pipe mesh to the Caretaker mesh without the mesh unbinding from the
![NEW Unity 3D Skinned Mesh Merger - Learn How to Merge Unity 3D Skinned Mesh Objects Easily - YouTube NEW Unity 3D Skinned Mesh Merger - Learn How to Merge Unity 3D Skinned Mesh Objects Easily - YouTube](https://i.ytimg.com/vi/L40eiDFLsGk/sddefault.jpg)