![Adding spells that don't count against prepared total but cost a slot to cast via wizard subclass - Homebrew & House Rules - Dungeons & Dragons Discussion - D&D Beyond Forums - D&D Beyond Adding spells that don't count against prepared total but cost a slot to cast via wizard subclass - Homebrew & House Rules - Dungeons & Dragons Discussion - D&D Beyond Forums - D&D Beyond](https://i.imgur.com/KzMSlkP.png)
Adding spells that don't count against prepared total but cost a slot to cast via wizard subclass - Homebrew & House Rules - Dungeons & Dragons Discussion - D&D Beyond Forums - D&D Beyond
D&D 5E - Reducing High Magic (6th-9th levels) Spell Slots Option | EN World | Dungeons & Dragons | Tabletop Roleplaying Games
![Homebrew Spells - Despoil: Curse your enemies spell slots, Forced Path: For wannabe Div Wizards that never made the cut and are willing to take the risk. : r/UnearthedArcana Homebrew Spells - Despoil: Curse your enemies spell slots, Forced Path: For wannabe Div Wizards that never made the cut and are willing to take the risk. : r/UnearthedArcana](https://preview.redd.it/gih4kqpk3am71.jpg?width=740&format=pjpg&auto=webp&s=2d3d27fe16ba3619903b065727f1f012ab3834d3)