UE4 – Quick fix for normal map encoding – Oded Maoz Erell's CG Log
Add "Invert Green Channel" Option Checkbox to Normal Map Node — Right-Click Select
Morph Target" option doesn't show up in UE4 import window for a character with animated shape key in Blender, despite "Apply Modifiers" being unticked during Blender export. Help greatly appreciated... Q_Q :
wiki.unrealengine.com
Bump Mapping Without Tangent Space in Unreal Engine | Unreal Engine 5.0 Documentation
How to fix Warning: degenerate tangent bases which will result in incorrect shading | Blender & UE5 - YouTube
Project configuration | Substance 3D Painter
Blender to UE4 FBX vs obj - Other Software - Blender Artists Community
Blender FBX export to UE - Ready Player Me – Developer Documentation