![UE4 Quick Tip #10: Fix Import Mesh Error "Degenerate Tangent, Incorrect Shading, Zero Bi-Normals" - YouTube UE4 Quick Tip #10: Fix Import Mesh Error "Degenerate Tangent, Incorrect Shading, Zero Bi-Normals" - YouTube](https://i.ytimg.com/vi/Vz8Ne5perio/maxresdefault.jpg)
UE4 Quick Tip #10: Fix Import Mesh Error "Degenerate Tangent, Incorrect Shading, Zero Bi-Normals" - YouTube
![Morph Target" option doesn't show up in UE4 import window for a character with animated shape key in Blender, despite "Apply Modifiers" being unticked during Blender export. Help greatly appreciated... Q_Q : Morph Target" option doesn't show up in UE4 import window for a character with animated shape key in Blender, despite "Apply Modifiers" being unticked during Blender export. Help greatly appreciated... Q_Q :](https://preview.redd.it/zu1wk7jjt7e71.png?width=671&format=png&auto=webp&s=67bb8faadbfecdd281d89a29e78753db53779e78)
Morph Target" option doesn't show up in UE4 import window for a character with animated shape key in Blender, despite "Apply Modifiers" being unticked during Blender export. Help greatly appreciated... Q_Q :
![How to fix Warning: degenerate tangent bases which will result in incorrect shading | Blender & UE5 - YouTube How to fix Warning: degenerate tangent bases which will result in incorrect shading | Blender & UE5 - YouTube](https://i.ytimg.com/vi/25eStIqaYsg/maxresdefault.jpg)
How to fix Warning: degenerate tangent bases which will result in incorrect shading | Blender & UE5 - YouTube
![Blender : FBX : UE4 : Normals : Tangents : Binormals : - Blender and CG Discussions - Blender Artists Community Blender : FBX : UE4 : Normals : Tangents : Binormals : - Blender and CG Discussions - Blender Artists Community](https://blenderartists.org/uploads/default/original/4X/9/d/e/9de4f9a239eef632f076e4779f9635bbcf4f4221.jpg)
Blender : FBX : UE4 : Normals : Tangents : Binormals : - Blender and CG Discussions - Blender Artists Community
![Mesh imported fbx from blender appears to be broken and having transperent surfaces. How can I fix this? - Asset Creation - Unreal Engine Forums Mesh imported fbx from blender appears to be broken and having transperent surfaces. How can I fix this? - Asset Creation - Unreal Engine Forums](https://d3kjluh73b9h9o.cloudfront.net/original/4X/b/6/7/b672fd46e0638d31290c7dfa1ee731b8f1bc2ec6.jpeg)