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deasupra rezistent la apă De blender metalness workflow Convingere motor angrena

Layered Textures Design — Blender Developers Blog
Layered Textures Design — Blender Developers Blog

How-to: use PBR Materials in VRay Next For 3D Max — Blog - Textures.com
How-to: use PBR Materials in VRay Next For 3D Max — Blog - Textures.com

BLENDER & CORONA - Using Metalness & Specular Metal maps - YouTube
BLENDER & CORONA - Using Metalness & Specular Metal maps - YouTube

Understanding Metalness in PBR workflow with V-Ray Next - Toolfarm
Understanding Metalness in PBR workflow with V-Ray Next - Toolfarm

Layered Textures Design — Blender Developers Blog
Layered Textures Design — Blender Developers Blog

Understanding metalness | Chaos
Understanding metalness | Chaos

Jonathan Lampel on Twitter: "Is there a better way to convert specular  textures to metallic ones in #b3d? Interesting that this Poliigon doc says  the spec workflow is directly supported by the
Jonathan Lampel on Twitter: "Is there a better way to convert specular textures to metallic ones in #b3d? Interesting that this Poliigon doc says the spec workflow is directly supported by the

Tutorials | James Vella
Tutorials | James Vella

What is the difference between Materials, shaders and textures in Blender?  - Artisticrender.com
What is the difference between Materials, shaders and textures in Blender? - Artisticrender.com

How to “properly” use: Specular, Glossy, Roughness & Reflection maps : r/ blender
How to “properly” use: Specular, Glossy, Roughness & Reflection maps : r/ blender

How to export roughness / metalness / aoMapIntensity · Issue #646 ·  KhronosGroup/glTF-Blender-IO · GitHub
How to export roughness / metalness / aoMapIntensity · Issue #646 · KhronosGroup/glTF-Blender-IO · GitHub

Physically-Based Rendering, And You Can Too! | Marmoset
Physically-Based Rendering, And You Can Too! | Marmoset

Principled Shader: Rename "Specular" socket to "Specular Level" to prevent  confusion ⁠— Right-Click Select
Principled Shader: Rename "Specular" socket to "Specular Level" to prevent confusion ⁠— Right-Click Select

How to "properly" use: Specular, Glossy, Roughness & Reflection maps -  Materials and Textures - Blender Artists Community
How to "properly" use: Specular, Glossy, Roughness & Reflection maps - Materials and Textures - Blender Artists Community

The Differences Between Metalness and Specular Workflows | Poliigon Help  Center | Blender tutorial, Toolbag, Texture mapping
The Differences Between Metalness and Specular Workflows | Poliigon Help Center | Blender tutorial, Toolbag, Texture mapping

Making Realistic PBR Materials - Part 2: Metal — Blender Guru
Making Realistic PBR Materials - Part 2: Metal — Blender Guru

Tutorial: Blender - Quixel/Substance - Sketchfab: A Proper PBR Workflow -  Sketchfab Community Blog - Sketchfab Community Blog
Tutorial: Blender - Quixel/Substance - Sketchfab: A Proper PBR Workflow - Sketchfab Community Blog - Sketchfab Community Blog

How to "properly" use: Specular, Glossy, Roughness & Reflection maps -  Materials and Textures - Blender Artists Community
How to "properly" use: Specular, Glossy, Roughness & Reflection maps - Materials and Textures - Blender Artists Community

materials - Metallic vs specular - Blender Stack Exchange
materials - Metallic vs specular - Blender Stack Exchange

metalness – Oded Maoz Erell's CG Log
metalness – Oded Maoz Erell's CG Log

How to "properly" use: Specular, Glossy, Roughness & Reflection maps - #18  by JohnMalcolm1970 - Materials and Textures - Blender Artists Community
How to "properly" use: Specular, Glossy, Roughness & Reflection maps - #18 by JohnMalcolm1970 - Materials and Textures - Blender Artists Community

What Does The Term Specular Mean In Blender 3D And Changing The Specular  Tint? – blender base camp
What Does The Term Specular Mean In Blender 3D And Changing The Specular Tint? – blender base camp

Verge3D for Blender: glTF Materials (glTF 2.0-compliant PBR) - Soft8Soft
Verge3D for Blender: glTF Materials (glTF 2.0-compliant PBR) - Soft8Soft

Verge3D for Blender: glTF Materials (glTF 2.0-compliant PBR) - Soft8Soft
Verge3D for Blender: glTF Materials (glTF 2.0-compliant PBR) - Soft8Soft

3D model community • 3D modeling forum • 3D printing forum - 3D Coat
3D model community • 3D modeling forum • 3D printing forum - 3D Coat

Tutorial: Blender – Quixel/Substance – Sketchfab: A Proper PBR Workflow –  SaphireStudio
Tutorial: Blender – Quixel/Substance – Sketchfab: A Proper PBR Workflow – SaphireStudio